Roleplay
  • SEGRETO This Golem is one of the many created by the Puppeteer of the Legendary Party: Geppetto.
  • SEGRETO Each of the Golem created by Geppetto need to be first alimented, typically using lifeforce (reduction of pf max until the Golem is functional, if the golem is not destroyed but only shutted down, the Creature that gave it its lifeforce will also regain the expended pf)
  • SEGRETO All’interno di ogni Golem si trova un’arma magica, nei Golem di Pietra si trovano: armi +3, armature +2, bacchette, staffe (contenenti incantesimi di 1° ~ 4° livello) o oggetti magici non comuniTODO Tabella Oggetti Magici.

CharacteristicsScoreModifier
FOR20+5
DES5-3
COS20+5
INTNaNNaN
WISNaNNaN
CHANaNNaN

Combat

INIT (-3) : dice: 1d20-3 SIZE: Large CA : 17 PF : 90 SPEED : 6 m (12 m straight forward if Rolling) WEAKNEASES : Acid. RESISTENCES : Blunt. IMMUNITIES : Fire, Lightning, Poison, Piercing, Slashing.
NOTES : Geppetto’s Golem : To be functional this Golem need to absorb 10 pf from a willingly creature.
ACTION(S) : 1 / TURN

  • Slam : ATTACK ROLL (+8): dice: 1d20+5 DAMAGE ROLL (3d10+5+8): dice: 3d10+5+8
  • Roll : ATTACK ROLL (Nan): See “Effect” below DAMAGE ROLL Against Medium size (3d10+8): dice: 3d10+8 DAMAGE ROLL Against Large size (1d10+8): dice: 1d10+8 EFFECT: The Golem retries all its arms and legs and starts to roll on its flank, its velocity increases to 12 m but it can only go in one direction, it tries to roll over other creatures, the CD are: Medium size creature CD 18 Des: (3d10+8) or half damage. Large size creature CD 20 Des: (1d10+8) or no damage. Huge and above no damage. Once the Golem ends the Roll it returns to its normal form.