Spellblast — Explosion! Absorb 2Damages. The blast is large, reaching to all creature adjecent to you.
Wild Shot — The spell fires at a random target or area, including allies.
Forgetful — You forget how to cast this spell for 1d4 days. For each of those days, roll Intuition to try and remember.
Psychic Spike — Your mind reels from failed magic. Take a -3 penalty to your ArcaneSkill until your next rest.
Erosion — The spell itself is damaged. Randomly add a new limitation.
Echo — A searing, loud noise erupts, heard for miles.
A dud — The cast fails, and expends itself.
Stable — Your spell casts normally, with no unstable aspects.
Card
Info: Rules - Table
Description: Roll 1d8 to determine the outcome: 1. Spellblast — Explosion! Absorb 2Damages. The blast is large, reaching to all creature adjecent to you. 2. Wild Shot — The spell fires at a random target or area, including allies. 3. Forgetful — You forget how to cast this spell for 1d4 days. For each of those days, roll Intuition to try and remember. 4. Psychic Spike — Your mind reels from failed magic. Take a -3 penalty to your ArcaneSkill until your next rest. 5. Erosion — The spell itself is damaged. Randomly add a new limitation. 6. Echo — A searing, loud noise erupts, heard for miles. 7. A dud — The cast fails, and expends itself. 8. Stable — Your spell casts normally, with no unstable aspects.