Your Gear has an Health value, rempresented by one or more Health Plates. For example your armor has an healt of 5, 3, 2, so it has 3 health plates one with value 5, another with value 3, and the last with value 2.
Health Plate grades go like this: 1 ➜ 2 ➜ 3 ➜ 5 ➜ 7 ➜ 10. The maximum Health Plate grade is 10.
Examples:
- You increase a single armor health-block of value 1 by 1, so: FROM 1 TO 2.
- You increase a single armor health-block of value 3 by 1, so: FROM 3 TO 5.
- You increase a single armor health-block of value 3 by 2, so: FROM 3 TO 7.