Given a custom gear or custom spell, its total effect-cost is equal to the hero points spent on the effects ALONE, so before applying any limitation. If a spell has a Basic Spell as it bases, that basic spell cost is also added to the calculation, like if was an additional effect.
~Example: The Erratic Ally spell, created with the effects: Duration, Summon-2, and limitations: Maddening, Ritual, Unstable.
Has a total effect cost of 9 pts, to brake it down in more details:
~Example: The Erratic Wall spell, created with the effects: Invisible Wall, Animate, Duration, and limitations: Maddening, Ritual, Unstable.
Has a total effect cost of 9 pts, to brake it down in more details:
- Invisible Wall: 3 pts.
- Animate: 3 pts.
- Duration: 3 pts.