Health

SoC β€’ Rules - Health and Energy

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SoC β€’ Resource - Health Card

Card

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Heal and Repair

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SoC β€’ Rules - A Night of Rest

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SoC β€’ Rest and Recovery - Short Rest

Card

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Eating is not Optional

SoC β€’ Rules - Remember to Eat Sweety

Card

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Training

You can increase your Health by Training.

SoC β€’ Rules - Meditate and Train

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SoC β€’ Rules - What doesn't Kill You

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Death

If you lose all your Health you start Dying. Depending on the situation, your Allies could have a few Rounds to help you, until you Die.

SoC β€’ Condition Card - Dying


  • Card:
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SoC β€’ Condition Card - Stable


  • Card:
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SoC β€’ Rule Card - Death Saving Throws

  • Info: Rules β€” Table
  • Description:
    While you are Dying, at the end of every Round roll a d20:
    1 | Gain 2 Closer to Death Cards, the moment your character reaches 3 or more failed death saving throws marks, he/she is Dead.
    2-9 | Gain 1 Closer to Death Card.
    10-19 | Nothing happens.
    20 | You miraculously come back to your senses. Also gain 1 permanent Health Card.
  • Flavor:
  • Color: artifact, black, white
  • Rarity: common

  • Card:
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SoC β€’ Generic Card - Closer to Death

Card

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SoC β€’ Rules - Death

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Temporary Health

SoC β€’ Rules - Temporary Health and Energy

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SoC β€’ Resource - Temporary Health Card

Card

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