d12ITEMNOTECOST
1Antler DirkA d10 dagger that uses no metal parts3 pts
2Karlan’s Clawsd10 fist weapons, victims bleed after hit3 pts
3Spring CableAn elastic wire for base-jumping, holds 3 people3 pts
4TwistrootA fungal bud that drills through almost any lock3 pts
5SpellsparkOnce each day, add 1 cast to 1 spell3 pts
6Kinetic GloveAdd a damage die each consecutive attack, up to 33 pts
7SpellcannonA bulky pistol. Arm with 3 casts of a spell per rest3 pts
8Night HoodIn moonlight, you are all but invisible3 pts
9Cold Iron Scythe2d12 blade, if you hit for 10+, kill your foe3 pts
10Thieves’ RubyA gem so pretty it causes a kind of hypnosis3 pts
11Fool’s CoinWhen given, binds the recipient to a favor3 pts
12Black CrownIf you see a foe healed, convert it to dmg3 pts