If seeking a random concept for a new character, roll on these tables to inform a point build process, template, or hometown choice.
I am a ā¦
- Tall, Slender Elf: The so-called āhigh elvesā are known for long ears, sharp features, and elegant limbs.
- Rugged Woodland Elf: The wood elves are almost human in appearance, except slightly pointed ears. Some even have beards.
- Elf with Regal, Flawless Presence: One of a royal or ancient bloodline.
- Muscle-Bound Elven Athlete: A statuesque fi gureā¦ defi ned, powerful.
- Sure-Footed Stout Folk: Some dwarves are less bulky, but have larger feet, making them skilled climbers and distance walkers.
- Thick-Necked Dwarf: Known among the stout as āguntrnekke,ā this type is heavily muscled, with square features and a strong jaw.
- Jolly, Well-Fed Dwarf: Ah the stout folk revelers! A life of eating and drinking shows on this huggable figure.
- Dark-Eyed Stout Folk: Some dwarves spend decades underground, gaining an uncanny, colorless look in the eyes and skin.
- Towering Human: The largest folk in the realm.
- Human with Drawn, Serious Features: A life of hardship and struggle gives gravity and presence to your expression.
- Bright-Eyed Human: The happy, optimistic folk of many places.
- Afflicted Human: Stricken with years or injury, these folk struggle on.
- Furry Little Proudfoot: The smallest of Proudfoots are whiskered from head to toe, with exaggerated front teeth and small, deep-set eyes.
- Robust Proudfoot: Reaching up to 5ā tall, these proud folk are almost human in appearance, save the refusal to wear shoes.
- Proudfoot Citizen: Diminutive, knobby-nosed, with foppish hair.
- Lighthearted Proudfoot: Ah, the river folk! Silly, fl oppy, with large hands, gleaming, colorful eyes and creative hairstyles.
- Green Frog-Kin: Light green folk, 4 to 5 feet high, who squat often.
- Mottled Frog-Kin: Spotted frog folk, browns and grays, thickly muscled, with a bright white throat pouch and wide-set eyes.
- Frog-Kin Giant: 5 to 6 feet tall, more suited to walking than leaping.
- Gold Frog-Kin: Bright yellow skin, the smallest of the frog people.
In traversing the frontiers of life, each of us have a few trusted things, garments or possessions we trust beyond all others.
Equipped with ā¦
- Axes and Hammers: You prefer the heft and balance of āheadedā weapons, and the crushing, chopping fighting style there found.
- Armor from Head to Toe: With a skilled fit, perfectly comfortable.
- A Single, Huge Weapon: You have eschewed versatility in favor of specialization. You and your weapon are one. A focused fighter.
- Tools and Gadgets: You are outfi tted with belts and pouchesā¦ all manner of implements and handy doo-dads.
- Mining Gear: A simple kit for the pragmatic delver.
- Little More Than Robes: Clutter and encumbrance is bothersome.
- Bow and Arrow: You are an archer through and through. You may carry other weapons and gear, but seldom need it.
- A Steel Shield: Not your only gear, but your closest ally in a pinch.
- Vials and Magical Baubles: You revel in oddities, artifacts, ingredients, trinkets, curios, wands, and jewelry.
- Grimoire and Staff: You carry a hefty spell book and twisted stick.
- A Mighty Spear: Learned in a military fi ghting style, you prefer the reach, piercing, and versatility of a 10-foot spear, halberd, or bill hook.
- Fishing Pole, Paddle, and Net: So few things in this world can you trustā¦ swords, magic, beasts? No. But these? These you can trust.
- Lightweight Cloak and Quiet Boots: Soft materials for stealth.
- Chainmail and Emblazoned Tabard: The armor kit of a soldier.
- A Many-Pocketed Great-Cloak: Your odd interests make this critical.
- Armor from the Marsh Lands: You possess a suit of protective gear from the frog empire: slat plates, leather ties, āgunomoā undercoat.
- A Bold-Crested Helm: Walk tall with a high-topped steel helmet, horsehair crest, top spike, or bannered brim.
- Charms and Holy Symbols: You carry a collection of beads, vestments, and blessed objects that invoke feelings of divinity.
- Flintlock Guns and Kit: Black powder weapons are your specialty.
- Froggish Weapons: The curved blades, fl exible steel, red-lacquer hafts and brass guards of frog-folk blades are your preferred equipment.
Adventurers are a different breed. At some point in your life, you stepped off the beaten path, and into the unknown. But why?
It all started when ā¦
- I Left the Cult: Madmen and fools! I escaped by night, never to return!
- I Joined the Cult: Outsiders may never understand us, but our great leader sees many things. My purpose was found when I joined themā¦
- Our Village Was Called to Arms: Our lord rallied my people to mighty deeds, and I gave answer, taking the oath.
- When I found the Red Crystal: It guides meā¦ I canāt explain how.
- Rumors of My Lost Kin Surfaced: For so long was I alone in this world, so when word of my family came, I set out.
- I Was Taken Prisoner: I was very youngā¦ a nomad ever since.
- The Fissure Split Open: A great crack broke the land, revealing darkness below. The monsters that arose set my life in motion.
- My Brother Disappeared: To this day I have yet to fi nd him.
- The Crops Failed: I was chosen to fi nd the evil cause of the blight.
- The Alderman Came: Our town headman chose a handful of us for higher purpose. I was sent into the wide world, and never looked back.
- We Discovered the Ruins: The weird stones and starfallen carvings of those moldering walls changed usā¦ posing too many questions.
- We Went Searching for Better Fishing: Our feet just took us too far!
- The Rats Came Ashore: In the chaos, folk running about, I was tossed into the water and almost drowned. Since then, my days have darkened.
- The Sky Went Dark: My mother stayed behind so that we could escapeā¦ she knew the ash clouds brought dark portents.
- I Met These Ninnies: Iāve been keeping them out of trouble ever since.
- The Wolves Appeared: They leave nothing alive, so we fled.
- I Was Chosen: The runes never lie, so I seek this unknown destiny.
- I Inherited This Jewel: Itās a humming, glowing thing. I need answers. Those I ask all seem to have a different story.
- My Master Released Me: I completed my training, somehow, and was sent into the wild world to become a teacher someday.
- I Betrayed my Oath: The limits of those close-minded folk were too much to bear. Someone had to choose the hard path. That was me.
The past is part of us all, but itās our actions in the present that defi ne us. What is the fundamental drive, aptitude, or daily deed of your character?
But now, I ā¦
- Seek and Destroy Evil-Doers: My purpose leaves evil no quarter.
- Simply Gather Power: If there is such mighty arcane force in the world, why not me to wield it?
- Make a Mess of Things: Who doesnāt like a good jest? Itās all in fun!
- Protect My Friends: There is great value in the service of others.
- Sell My Skills for Coin: I have released the upturned nose of morality and destiny. I do jobs. I am content.
- Aid the Rebellion: Those who topple the bloated fools in power are my allies. Our lives are the weapon they cannot deflect.
- Find What I Seek: No danger is too great, no task too daunting.
- Humbly Wander: I ask nothing of the world, save its majesty.
- Answer to a New Master: My loyalties are well-earned and absolute.
- Am Driven Mad by Nightmares: The visions wonāt stop. Gods, the horrors it shows me, even in waking moments!
- Hear a Call from Afar: When the twilight makes red the clouds, or a clap of thunder ringsā¦ I can hear some distant soundā¦ beckoning.
- Just Want a Place to Call Home: A cozy hearth and soft bed await.
- Must Secure my Fortune: I will not wind up in poverty and rot after all this. I need to find a true nest egg.
- Fight to Earn My Place: Only mighty deeds will earn me a seat with the elders and mentors. There must be a wayā¦
- Pursue a Masterwork: I know it is out thereā¦ the masterpiece of craft told of in legends. I will be the one to fi nd it.
- Will Have My Revenge: They will pay. I will be their angel of death.
- Live for the Godsā Will: I am but a vessel, and if it be their will, they will act through me. I am but a conduit, a pilgrim.
- Am Gainfully Employed: I live a sensible life of honorable work. Given enough time, Iāll find leisure at last.
- Answer to No One: I go where I please, and slay whom I choose.
- Lead My Allies to Glory: For whatever reasons, I carry the mantle of leadership for this troop. I mean to make it matter, and see deeds done.