From the Official Rules

One Little Memory: As heroes seek to escape or get moving, a fleeting shadow, reflection, or strange feeling triggers one small memory for each character. This memory takes the form of a single skill, granted at value 6.

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Notes

  • Examples:
    • ~Ex.:
  • Usefulness:
  • Combos:
  • Ideas:

Versions

  • Homebrew (v1.0):
  • Homebrew (v2.0):