From the Official Rules
One Little Memory: As heroes seek to escape or get moving, a fleeting shadow, reflection, or strange feeling triggers one small memory for each character. This memory takes the form of a single skill, granted at value 6.
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Notes
- Examples:
- ~Ex.:
- Usefulness:
- Combos:
- Ideas:
Versions
- Homebrew (v1.0):
- Homebrew (v2.0):