These skills can never be learned by those who choose the skull
- Court: With this skill, argue, dominate, or placate the highest-ranking folk.
- Silvercraft: Cast ammunition or weapons with a smithy and silver.
- Burial Rites: With ancient rites, you can ensure that the dead or undead will never rise again… truly at peace… inert.
- Codex Language: You speak the oldest language known… a root of all.
- Ancestor: Call the phantom of long-dead kin to fight at your side.
- Skewering Strike: Roll this skill with any attack, and add the margin of success to the damage dealt.
- Bladeguard: Master of the parry. Add margin of success to DEF, 1 round.
- Bloodlines: You can glean many details from a sample of blood.
- Squadron: Send out a call with this skill:
1d6
allies arrive in1d4
rounds. - Fort Command: In garrisons or forts, take command with this skill.
- Artillery: You are a genius with range and aim at long distances. Use this skill with any long-range strategy to guarantee the success of such a roll.
- Sun Keeper: Roll to manifest sunlight from an object of your choice.