These skills can never be learned by those who choose the skull

  1. Court: With this skill, argue, dominate, or placate the highest-ranking folk.
  2. Silvercraft: Cast ammunition or weapons with a smithy and silver.
  3. Burial Rites: With ancient rites, you can ensure that the dead or undead will never rise again… truly at peace… inert.
  4. Codex Language: You speak the oldest language known… a root of all.
  5. Ancestor: Call the phantom of long-dead kin to fight at your side.
  6. Skewering Strike: Roll this skill with any attack, and add the margin of success to the damage dealt.
  7. Bladeguard: Master of the parry. Add margin of success to DEF, 1 round.
  8. Bloodlines: You can glean many details from a sample of blood.
  9. Squadron: Send out a call with this skill: 1d6 allies arrive in 1d4 rounds.
  10. Fort Command: In garrisons or forts, take command with this skill.
  11. Artillery: You are a genius with range and aim at long distances. Use this skill with any long-range strategy to guarantee the success of such a roll.
  12. Sun Keeper: Roll to manifest sunlight from an object of your choice.