From the Official Rules

Transitions and Table Talk: When a scene is concluded, the story will lurch forward. There will be GM descriptions, montages, player plans, and a short break. Players will be seeking means to rest or upgrade their characters. The GM will be revealing new truths, keep the danger pressing in, and offer little quarter for weary warriors. When the transition is complete, a new scene will be set and it all begins again. “As the smoke of battle clears, a new horror rises in the swamp… it’s already within a bowshot of the wall! Any actions in phase 1?”

Link to original


Notes

  • Examples:
    • ~Ex.:
  • Usefulness:
  • Combos:
  • Ideas:

Versions

  • Homebrew (v1.0):
  • Homebrew (v2.0):